Research

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01Robotics research · CoRL 2026 (under review)

SCOUT: open-vocabulary detection on mobile robots

A robot-aware framework for deploying open-vocabulary detectors on resource-constrained mobile robots, where benchmark accuracy alone doesn't predict whether a model can drive the robot.

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02Graphics research · perception & VR

Perception-aware 3D Gaussian Splatting

Foveated, perception-aware 3D reconstruction and rendering for VR/AR, spending detail where the eye actually looks.

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03Experience design · cultural heritage

Archaeological VR exhibition

Immersive VR for digital exhibitions of archaeological sites and prehistoric rock art across Arabia, with 3D-printed artifact replicas.

Projects

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01Embedded systems · gesture interface

KinetiKey: a gesture combination lock

An old combination lock reimagined as motion. Three gestures, captured by a single accelerometer, recorded and replayed to unlock.

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02Product design · healthcare impact

Prodigy: soft robotic rehabilitation

Cable-driven soft exoskeleton applying corrective forces for kyphosis posture rehabilitation. Robothon runner-up.

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03Hardware · biomedical

ECG acquisition system

An end-to-end wearable ECG, taken from breadboard prototype to a finished custom PCB with a full analog front end and noise filtering.

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04VR game · spatial puzzle

Maze Walker

A room-scale VR puzzle game for the Meta Quest 2.

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05Design competition · 3rd globally

NSS Space Settlement

A full space-settlement concept that placed 3rd globally in the NSS Space Settlement Contest.